experienced
committed
creative
productive
Our Goals
Compelling story
There are games that are just fun, there are games that require thinking, there are games that tell a story. We want to tell a story that you can feel, experience and has all the above. But better!
Hours of fun
We want to tell stories in many different ways, but not only that.
We believe that apart from telling stories it is more fun to experience the world itself and all that is in it. Don’t watch the merry-go-round, sit in it, experience it, feel it. And hopefully love it!
Doing it right!
Developing games takes time, and allot of it. We are invested in delivering quality entertainment.
You can be part of our journey and support us in any way you can.
Why do it?
Starting as a Indie-game Developer making the dream come true, and so it begins. How is this even possible, well see for yourself.
Early days
As a little kid i always enjoyed playing games, games of all kind. (and that never stopped)
I also dreamed of developing my own game, reading books on how to use specific game engines, how to design assets, what to look for in game ready assets, how to texture, and many, many, yes many more. For the past 25+ years of my life i have been learning, creating and testing all kinds of assest, gameplay, stories, music, sounds and ui. Making it all work on large scale, and now…..
I think now it is time to share what i have envisioned all those years ago, fine-tuned and ready to develop my dream, and share the progress with you all.
Financial
For all those years i have been working hard, getting the things i needed for learning, creating and developing. A place to work with everything i need, but now wanting to spend time solely for developing i need to come up with a plan. A strategy to earn money while developing. That’s where my lovely citizens of the world come in. For those of you believing in the development of the game we are creating multiple ways for supporting us.
We are truly open and honest about where the money goes, how much we need and where we stand. believing in you, believing in us.
So if you have the ability to support us, and what we want to achieve.
Follow the us on Discord, keep an eye out on this website as we will put up the support systems in the upcoming weeks.
The story
As a kid i enjoyed games that doesn’t simply have a beginning and a straight line to the end. Seeing what is possible in the games i play, the freedom that is giving to the player in games, the way and how stories are being told. It all made me dream about a game of my own, the way it’s story is being told, the way it looks. The shape of the world and all that is in it. For all those years I’ve spend countless hours learning, reading, calculating, watching, drawing, writing, creating and designing all for this moment, the moment when i can say. It’s started, people can read this. People now know that i have had a dream for so long and i have put it out there. Here and now.
Wow, and yet there is so much to do, so much energy to do it, so much joy!
In all those years many ideas have come to mind, have been put on paper, have been created and digitalized. So much that there is no way to put into one game and make any sense. Therefor a couple of years ago the decision has been made that if i want to do this, it has to be three games.
- A open world adventure game with a compelling story
- A fun for all family game with loads of different mini-games
- A realistic horror game set in the late 40’s to 70’s
I know, if you read this and try to make a single game out of that would be kind of silly…
So for the past two years I’ve been creating a to-do list for all that is to come. A pretty long list, no sorry. A very, very, very long list of to-do’s. But as told before, i want those of you that believe in us (my wife and me) i have not specified this before i know to follow every step of the way. Therefore a Discord server has been set up, and is currently being filled with bits and pieces nicely tucked away in different sections. There are multiple roles for different kind of supporters. In the near future we will share how to join us, what roles there are and what certain benefits are. Also different ways to support our goal financially are being created.
If you have read all of so far i am proudly to say that more is coming, in smaller parts in the News & Blog section of the website. But do now that these will be summed up parts of the whole story, and that will be put up on Discord for multiple Discord roles to be shown.
So, thank you kindly for reading a bit of my story and hopefully soon i will see you on our Discord server.
What Is Next
Putting in as much time as we can!
As for now, since my wife and i have a family with two daughters and a house. Both of us are working 32 hour weeks, meaning we have around 20 hours a week for development. The short term goals is being a full time developer. Setting up Discord to it’s full extend is crucial!
So in the upcoming weeks more and more info will be shared in the news and blog section of the website.
Mike Randy
CEO
Making sure that everything is correct.
The goals for now is letting you see and read about what the future holds and what the past has been, not just what you read here on the website. But truly our end goal, the road we have been on and the road that is ahead. We can create, design and build but what about you, this dream can only be made reality if it speaks to you.
Tineke Martina
CMO
Frequently asked questions
What is it that you want to achieve as a indie game developer?
There are games out there, and allot of them. I know, I’ve played countless of them. But yet i think there are some things missing, things we see on TV in movies and series but not playable yet, not in the extend it could be. I think i need to make the jump into the unknown and let people know what we envisioned and to see if there is a place for it. The goals is of course that the game is going to be loved by many across the world.
Isn’t it really hard and doesn’t it take a long time to create a game?
Yes, and Yes. It’s hard to manage all aspects of development, but it is possible. Being prepared and use the knowledge i have been gathering for all those years prior. As far as it taking a long time to develop, find or create the right tools to make development faster and better is key. With the top game engines taking the first step in quicker development and efficient usage of assets help allot. Creating scripts and tools at the front-end helps out in the long run.
Where will you find the time?
The time that we currently spend on development is a fraction of what it could be. With the help of people that are able to support development it is most certainly possible. Therefor we are willing to be as open and transparent as possible.
What will you do if there isn’t enough support?
Progress will go on without a doubt, but at the cost of slower development. The more support the faster development times will become.
Is it possible to develop three games with a small team?
No, it is not. Therefor we hope that the people will and can support us massively so we can expand the team and can start early on development of the other games.
Where do work from and how?
Well…. My wife and i both build monster computers with money we saved up. We have just about enough space, well almost. We are getting a roof extension later this year (2024) so we have the perfect space to work from. So as you might have guessed, currently we are developing from our home.
How can we support you?
Once the Discord server is ready, the business end on our side is fully set up and online we are planning to do the following:
- Patreon levels that are connected to Discord roles;
- Kickstarter project to cover the cost of the first project;
- Other donation methods, and later on a online store.
What is the time-span currently?
For 2024 we keep on developing as is, apart from that getting all necessary thing ready and up and running.
October 2024: getting Discord up and running and promoting it.
November 2024: run the Kickstarter campaign.
December 2024: Discord is done and keeps getting news and updates. Kickstarter hopefully paid of and we can adjust planning and invest way more time in development.
2025: development of the first game continious and hopefully get’s the complete total funding. Kickstarter project for the second game so a team can be put together on the first development.
2026: release of the beta version of the first game.
Frequently asked questions
What is it that you want to achieve as a indie game developer?
There are games out there, and allot of them. I know, I’ve played countless of them. But yet i think there are some things missing, things we see on TV in movies and series but not playable yet, not in the extend it could be. I think i need to make the jump into the unknown and let people know what we envisioned and to see if there is a place for it. The goals is of course that the game is going to be loved by many across the world.
Isn’t it really hard and doesn’t it take a long time to create a game?
Yes, and Yes. It’s hard to manage all aspects of development, but it is possible. Being prepared and use the knowledge i have been gathering for all those years prior. As far as it taking a long time to develop, find or create the right tools to make development faster and better is key. With the top game engines taking the first step in quicker development and efficient usage of assets help allot. Creating scripts and tools at the front-end helps out in the long run.
Where will you find the time?
The time that we currently spend on development is a fraction of what it could be. With the help of people that are able to support development it is most certainly possible. Therefor we are willing to be as open and transparent as possible.
What will you do if there isn’t enough support?
Progress will go on without a doubt, but at the cost of slower development. The more support the faster development times will become.
Is it possible to develop three games with a small team?
No, it is not. Therefor we hope that the people will and can support us massively so we can expand the team and can start early on development of the other games.
Where do work from and how?
Well…. My wife and i both build monster computers with money we saved up. We have just about enough space, well almost. We are getting a roof extension later this year (2024) so we have the perfect space to work from. So as you might have guessed, currently we are developing from our home.
How can we support you?
Once the Discord server is ready, the business end on our side is fully set up and online we are planning to do the following:
- Patreon levels that are connected to Discord roles;
- Kickstarter project to cover the cost of the first project;
- Other donation methods, and later on a online store.
What is the time-span currently?
For 2024 we keep on developing as is, apart from that getting all necessary thing ready and up and running.
October 2024: getting Discord up and running and promoting it.
November 2024: run the Kickstarter campaign.
December 2024: Discord is done and keeps getting news and updates. Kickstarter hopefully paid of and we can adjust planning and invest way more time in development.
2025: development of the first game continious and hopefully get’s the complete total funding. Kickstarter project for the second game so a team can be put together on the first development.
2026: release of the beta version of the first game.